00001 #ifndef CRYPTOPP_MODARITH_H
00002 #define CRYPTOPP_MODARITH_H
00003
00004
00005
00006 #include "cryptlib.h"
00007 #include "misc.h"
00008 #include "integer.h"
00009 #include "algebra.h"
00010
00011 NAMESPACE_BEGIN(CryptoPP)
00012
00014 class ModularArithmetic : public AbstractRing<Integer>
00015 {
00016 public:
00017
00018 typedef int RandomizationParameter;
00019 typedef Integer Element;
00020
00021 ModularArithmetic(const Integer &modulus = Integer::One())
00022 : modulus(modulus), result((word)0, modulus.reg.size) {}
00023
00024 ModularArithmetic(const ModularArithmetic &ma)
00025 : modulus(ma.modulus), result((word)0, modulus.reg.size) {}
00026
00027 ModularArithmetic(BufferedTransformation &bt);
00028
00029 void DEREncode(BufferedTransformation &bt) const;
00030
00031 void DEREncodeElement(BufferedTransformation &out, const Element &a) const;
00032 void BERDecodeElement(BufferedTransformation &in, Element &a) const;
00033
00034 const Integer& GetModulus() const {return modulus;}
00035 void SetModulus(const Integer &newModulus) {modulus = newModulus; result.reg.Resize(modulus.reg.size);}
00036
00037 virtual Integer ConvertIn(const Integer &a) const
00038 {return a%modulus;}
00039
00040 virtual Integer ConvertOut(const Integer &a) const
00041 {return a;}
00042
00043 const Integer& Half(const Integer &a) const;
00044
00045 bool Equal(const Integer &a, const Integer &b) const
00046 {return a==b;}
00047
00048 const Integer& Zero() const
00049 {return Integer::Zero();}
00050
00051 const Integer& Add(const Integer &a, const Integer &b) const;
00052
00053 Integer& Accumulate(Integer &a, const Integer &b) const;
00054
00055 const Integer& Inverse(const Integer &a) const;
00056
00057 const Integer& Subtract(const Integer &a, const Integer &b) const;
00058
00059 Integer& Reduce(Integer &a, const Integer &b) const;
00060
00061 const Integer& Double(const Integer &a) const
00062 {return Add(a, a);}
00063
00064 const Integer& One() const
00065 {return Integer::One();}
00066
00067 const Integer& Multiply(const Integer &a, const Integer &b) const
00068 {return result1 = a*b%modulus;}
00069
00070 const Integer& Square(const Integer &a) const
00071 {return result1 = a.Squared()%modulus;}
00072
00073 bool IsUnit(const Integer &a) const
00074 {return Integer::Gcd(a, modulus).IsUnit();}
00075
00076 const Integer& MultiplicativeInverse(const Integer &a) const
00077 {return result1 = a.InverseMod(modulus);}
00078
00079 const Integer& Divide(const Integer &a, const Integer &b) const
00080 {return Multiply(a, MultiplicativeInverse(b));}
00081
00082 Integer CascadeExponentiate(const Integer &x, const Integer &e1, const Integer &y, const Integer &e2) const;
00083
00084 void SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const;
00085
00086 unsigned int MaxElementBitLength() const
00087 {return (modulus-1).BitCount();}
00088
00089 unsigned int MaxElementByteLength() const
00090 {return (modulus-1).ByteCount();}
00091
00092 Element RandomElement( RandomNumberGenerator &rng , const RandomizationParameter &ignore_for_now = 0 ) const
00093
00094 {
00095 return Element( rng , Integer( (long) 0) , modulus - Integer( (long) 1 ) ) ;
00096 }
00097
00098 static const RandomizationParameter DefaultRandomizationParameter ;
00099
00100 protected:
00101 Integer modulus;
00102 mutable Integer result, result1;
00103
00104 };
00105
00106
00107
00109 class MontgomeryRepresentation : public ModularArithmetic
00110 {
00111 public:
00112 MontgomeryRepresentation(const Integer &modulus);
00113
00114 Integer ConvertIn(const Integer &a) const
00115 {return (a<<(WORD_BITS*modulus.reg.size))%modulus;}
00116
00117 Integer ConvertOut(const Integer &a) const;
00118
00119 const Integer& One() const
00120 {return result1 = Integer::Power2(WORD_BITS*modulus.reg.size)%modulus;}
00121
00122 const Integer& Multiply(const Integer &a, const Integer &b) const;
00123
00124 const Integer& Square(const Integer &a) const;
00125
00126 const Integer& MultiplicativeInverse(const Integer &a) const;
00127
00128 Integer CascadeExponentiate(const Integer &x, const Integer &e1, const Integer &y, const Integer &e2) const
00129 {return AbstractRing<Integer>::CascadeExponentiate(x, e1, y, e2);}
00130
00131 void SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const
00132 {AbstractRing<Integer>::SimultaneousExponentiate(results, base, exponents, exponentsCount);}
00133
00134 private:
00135 Integer u;
00136 SecWordBlock workspace;
00137 };
00138
00139 NAMESPACE_END
00140
00141 #endif